The benefit of learning together with your friend is that you keep each other accountable and have meaningful discussions about what you're learning.

Courtlyn
Promotion and Events SpecialistLearn about emerging technologies such as augmented & virtual reality
TBD
8 weeks, online
15-20 hours per week
Our participants tell us that taking this program together with their colleagues helps to share common language and accelerate impact.
We hope you find the same. Special pricing is available for groups.
The benefit of learning together with your friend is that you keep each other accountable and have meaningful discussions about what you're learning.
Courtlyn
Promotion and Events SpecialistBased on the information you provided, your team is eligible for a special discount, for Foundations of UX and XR Design starting on TBD .
We’ve sent you an email with enrollment next steps. If you’re ready to enroll now, click the button below.
Have questions? Email us at group-enrollments@emeritus.org.New digital and immersive experiences made possible by emerging technologies such as augmented, virtual and mixed reality (jointly known as “XR”) are changing the way we live and work. And the disruptions of this last year have accelerated the growth and adoption of new technologies i.e. to enhance workplace collaboration, e-commerce, education and training. Career opportunities for designers who can harness the power of Augmented reality (AR) and Virtual reality (VR) are evolving in tandem with the demand for augmented and immersive experiences.
The Foundations of UX and XR Design program was developed by NYU Tandon School of Engineering to provide an introduction to both UX and XR design principles and practices for traditional UX designers or individuals with visual design experience (web, architectural, fashion, industrial, interior design, etc.) As a participant, you’ll expand your UX skills while building a portfolio that advances your career designing cutting-edge user experiences.
Gain a historical context for XR and a frame of reference for contemporary and emerging technologies and challenges by studying important innovations. Then head out on your own to research future XR innovations.
Consider critical factors for UX design in the context of cutting-edge XR experiences.
Identify pain points for users, generate solutions for those pain points, and prototype those solutions using Figma, the collaborative interface design tool.
Discover best practices for research methodology, including defining a problem and applying systematic inquiry strategies to test solutions.
Get acquainted with the different roles in the design development process and explore its various steps, from dissecting the user journey to proposing solutions to problems and creating renderings.
Consider the different affordances and constraints associated with designing for XR, then experiment with designing for them for yourself.
Learn best practices and UX design principles for XR and non-XR environments as well as important considerations regarding screen space versus world space.
Create an XR product using Amazon Sumerian and explain key decisions and aspects of the creation process.
Gain a historical context for XR and a frame of reference for contemporary and emerging technologies and challenges by studying important innovations. Then head out on your own to research future XR innovations.
Get acquainted with the different roles in the design development process and explore its various steps, from dissecting the user journey to proposing solutions to problems and creating renderings.
Consider critical factors for UX design in the context of cutting-edge XR experiences.
Consider the different affordances and constraints associated with designing for XR, then experiment with designing for them for yourself.
Identify pain points for users, generate solutions for those pain points, and prototype those solutions using Figma, the collaborative interface design tool.
Learn best practices and UX design principles for XR and non-XR environments as well as important considerations regarding screen space versus world space.
Discover best practices for research methodology, including defining a problem and applying systematic inquiry strategies to test solutions.
Create an XR product using Amazon Sumerian and explain key decisions and aspects of the creation process.
Discuss Apple as the gold standard of user experience design, and the introduction of the Macintosh personal computer as an important moment in the history of UX design.
Use Google Cardboard as medium to explore different virtual reality experiences.
Discuss VR headsets like the Oculus Quest, and where they fit in the evolution of extended reality technology.
Study the user interface design elements of Craigslist.
Study the user interface design elements of YouTube.
Study the user interface design elements of Vimeo.
Study the user interface design elements of Daily Motion.
Video Lectures
Industry Guest Speakers
Assignments
Discussions
Real-World Tools & Technology
Capstone Project
Career Support & Mentoring
Dedicated Program Support Team
UX Designers rank at no. 14 on the 100 Best Jobs in America list, with a projected 10-year growth rate of 18%.
71% of companies in a recent survey report that they’re already using AR/VR or plan to in the next three to five years.
The financial services sector is projected to have the strongest AR/VR spending growth (133.9%) through 2023.
This introductory program is designed for professionals pursuing UX design careers with an interest in working with emerging technologies. Participants will have foundational visual design skills and experience with Adobe Photoshop/Illustrator, and be seeking to transition to working with emerging technologies—specifically AR and VR—while enhancing their skills in user experience design.
It is ideal for:
![]()
Nien Lam
Adjunct Faculty, NYU Tisch School of the Arts Co-founder of Line Break
Nien Lam is a designer, an educator, and a dad. He is a partner and co-founder of Line Break, a multi-disciplinary design and technology studio based in New York City. His clients have included Apple, Google, Pentagram, Pace Gallery, Estée Lauder, The Cleveland Clinic, Ai Weiwei Studio, and Studio Olafur Eliasson. His projects have included exhibitions, interactive installations, data visualizations, mobile applications, websites, spatial computing projects, and more. Prior to starting Line Break, Nien worked as a lead engineer at Bloomberg designing real-time applications for data visualization and analysis.
He holds a B.S. in computer engineering from the University of Southern California and a graduate degree from NYU in interactive media.
Nien is a faculty member at NYU Tisch School of the Arts (ITP and IMA). His courses include New Realities, an augmented reality course for undergraduates, and Mobile Lab, an iOS design and development course for graduate students. He designed and co-teaches both classes with Line Break co-founder Sebastian Buys.
![]()
Sebastian Buys
Adjunct Faculty, NYU Tisch School of the Arts Co-founder of Line Break
Sebastian Buys is a designer and lifelong coder. He is a partner and co-founder of Line Break, a multi-disciplinary design and technology studio based in New York City. His clients have included Apple, Google, Pentagram, Pace Gallery, Estée Lauder, The Cleveland Clinic, Ai Weiwei Studio and Studio Olafur Eliasson. His projects have included exhibitions, interactive installations, data visualizations, mobile applications, websites, spatial computing projects, and more.
He holds a B.S. from the University of Southern California and a graduate degree from NYU in interactive media.
Sebastian is a faculty member at NYU Tisch School of the Arts. His courses include New Realities, an augmented reality course for undergraduates, and Mobile Lab, an iOS design and development course for graduate students. He designed and co-teaches both classes with Line Break co-founder Nien Lam.
![]()
Regine Gilbert
Industry Assistant Professor, NYU Tandon School of Engineering
Regine Gilbert is a user experience designer, educator, and international public speaker with over 10 years of experience working in the technology arena. She has a strong belief in making the world a more accessible place—one that starts and ends with the user.
In 2019, Regine’s first book ‘Inclusive Design for a Digital World: Designing with Accessibility in Mind (Design Thinking)’ was released through Apress publishing.
Upon successful completion of the program, participants will be awarded a verified digital certificate by NYU Tandon.
Download BrochureConsider the Professional Certificate in UX & Emerging Interaction Design 6-month program and learn to create user experiences for these emerging technologies. Learn More
After reviewing the information on the program landing page, we recommend you submit the short form above to gain access to the program brochure, which includes more in-depth information. If you still have questions on whether this program is a good fit for you, please email learner.success@emeritus.org, and a dedicated program advisor will follow-up with you very shortly.
Some programs do have prerequisites, particularly the more technical ones. This information will be noted on the program landing page, as well as in the program brochure. If you are uncertain about program prerequisites and your capabilities, please email us at learner.success@emeritus.org for assistance.
Note that, unless otherwise stated on the program web page, all programs are taught in English and proficiency in English is required.
More than 50 percent of our participants are from outside the United States. Class profiles vary from one cohort to the next, but, generally, our online certificates draw a highly diverse audience in terms of professional experience, industry, and geography — leading to a very rich peer learning and networking experience.
Check back to this program web page or email us at learner.success@emeritus.org to inquire if future program dates or the timeline for future offerings have been confirmed yet.
Each program includes an estimated learner effort per week. This is referenced at the top of the program landing page under the Duration section, as well as in the program brochure, which you can obtain by submitting the short form at the top of this web page.
We have designed this program to fit into your current working life as efficiently as possible. Time will be spent among a variety of activities including:
The program is designed to be highly interactive while also allowing time for self-reflection and to demonstrate an understanding of the core topics through various active learning exercises. Please contact us at learner.success@emeritus.org if you need further clarification on program activities.
More than 250,000 professionals globally, across 80 countries, have chosen to advance their skills with Emeritus and its educational learning partners. In fact, 90 percent of the respondents of a recent survey across all our programs said that their learning outcomes were met or exceeded.
A dedicated program support team is available 24/5 (Monday to Friday) to answer questions about the learning platform, technical issues, or anything else that may affect your learning experience.
Peer learning adds substantially to the overall learning experience and is an important part of the program. You can connect and communicate with other participants through our learning platform.
Each program includes an estimated learner effort per week, so you can gauge what will be required before you enroll. This is referenced at the top of the program landing page under the Duration section, as well as in the program brochure, which you can obtain by submitting the short form at the top of this web page. All programs are designed to fit into your working life.
This program is scored as a pass or no-pass ; participants must complete the required activities to pass and obtain the certificate of completion. Some programs include a final project submission or other assignments to obtain passing status. This information will be noted in the program brochure. Please contact us at learner.success@emeritus.org if you need further clarification on any specific program requirements.
Upon successful completion of the program, you will receive a smart digital certificate. The smart digital certificate can be shared with friends, family, schools, or potential employers. You can use it on your cover letter, resume, and/or display it on your LinkedIn profile. The digital certificate will be sent approximately two weeks after the program, once grading is complete.
No, only verified digital certificates will be issued upon successful completion. This allows you to share your credentials on social platforms such as LinkedIn, Facebook, and Twitter.
No, there is no alumni status granted for this program. In some cases, there are credits that count toward a higher level of certification. This information will be clearly noted in the program brochure.
You will have access to the online learning platform and all the videos and program materials for 12 months following the program start date. Access to the learning platform is restricted to registered participants per the terms of agreement.
Participants will need the latest version of their preferred browser to access the learning platform. In addition, Microsoft Office and a PDF viewer are required to access documents, spreadsheets, presentations, PDF files, and transcripts.
Yes, the learning platform is accessed via the internet, and video content is not available for download. However, you can download files of video transcripts, assignment templates, readings, etc. For maximum flexibility, you can access program content from a desktop, laptop, tablet, or mobile device.
Video lectures must be streamed via the internet, and any livestream webinars and office hours will require an internet connection. However, these sessions are always recorded, so you may view them later.
Yes, you can register up until seven days past the published start date of the program without missing any of the core program material or learnings.
The program fee is noted at the top of this program web page and usually referenced in the program brochure as well.
Yes, you can do the bank remittance in the program currency via wire transfer or debit card. Please contact your program advisor, or email us at learner.success@emeritus.org for details.
Yes! Please email us at learner.success@emeritus.org with the details of the program you are interested in, and we will assist you.
Please email learner.success@emeritus.org with your invoicing requirements and the specific program you’re interested in enroling in.
Yes, the flexible payment option allows a participant to pay the program fee in installments. This option is made available on the payment page and should be selected before submitting the payment.
Please email us at learner.success@emeritus.org for assistance.
You may request a full refund within seven days of your payment or 14 days after the published start date of the program, whichever comes later. If your enrollment had previously been deferred, you will not be entitled to a refund. Partial (or pro-rated) refunds are not offered. All withdrawal and refund requests should be sent to admissions@emeritus.org.
After the published start date of the program, you have until the midpoint of the program to request to defer to a future cohort of the same program. A deferral request must be submitted along with a specified reason and explanation. Cohort changes may be made only once per enrollment and are subject to availability of other cohorts scheduled at our discretion. This will not be applicable for deferrals within the refund period, and the limit of one deferral per enrollment remains. All deferral requests should be sent to admissions@emeritus.org.